Engineering
Projects
Rust systems software, robotics simulators, language tooling, and a long-running community tool platform. Each project is shipped or progressing toward publication — most are tied to ongoing research output.
Active
6An adaptive assessment engine that adjusts challenge based on verified learner performance, supporting personalised, scalable assessment. The work behind the IEEE ICCSP 2026 Best Paper on Smart Education Systems, a Hong Kong short-term patent, and a PCT international application, with dissemination through QS Reimagine Education 2026 and the eLFA Symposium 2026.
Paper: Published — ICCSP 2026, Best Paper on Smart Education Systems
An adaptive coding game platform combining computerized adaptive testing with a 3D hair-cutting robot simulator. Learners solve programming challenges by arranging code blocks to control a simulated robot, with a CAT engine estimating ability from task performance and dynamically adjusting difficulty, and a digital-twin safety-verification sandbox checking movement and cutting plans before execution.
PolyU Junior Researcher Mentoring Programme (Group 09): guiding seven secondary-school students to build "smart" classrooms using sensors and MQTT to track classroom environment and student movement — hands-on AIoT with Arduino and Raspberry Pi, from protocols and programming through research methods to conference presentation.
A mentored student project ("PulmoSight | 肺見", team lead K.H. Lio) that uses AI to support early lung-cancer detection — rapidly analysing patient data, assessing cancer risk, and marking lesion locations so doctors can prioritise high-risk cases and speed up diagnosis. The team is working with medical professionals toward clinical application.
Industry-connected AIoT projects that convert abstract computing into applied problem-solving — practical programming with robotic systems, humanoid robots, and AIoT platforms across construction safety, healthcare, PPE monitoring, and robotics.
Formal and experiential development in service-learning and community-engaged pedagogy — a Continuing Education Course certificate in service-learning pedagogy and practice, deepened through engagement in the Philippines across educational and community contexts shaped by different social, linguistic, and resource realities.
Completed
1A three-workshop academy camp — Robo-Builder Challenge, Virtual Barber Shop, and Final Competition — where participants build and program their first hair-cutting robotic arm. Organised with IEEE Finland CASS and IEEE Nanjing TEMSCISC, using the HCR 3D Learning Simulator as its virtual practice environment.